Autor(es): Gomes, Paulo Sérgio Machado Veloso ; Donga, João ; Marques, António da Silva ; Azevedo, João ; Pereira, Javier
Data: 2020
Identificador Persistente: http://hdl.handle.net/10400.22/18672
Origem: Repositório Científico do Instituto Politécnico do Porto
Assunto(s): Mental health and wellness; Affective computing; Empathy; Immersive environments; Augmented reality; Virtual reality; Electroencephalography; Biofeedback; Affective feedback

