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The generation of scenes in Mixed Reality environments using the chromakey technique


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Made available in DSpace on 2020-12-10T18:07:39Z (GMT). No. of bitstreams: 0 Previous issue date: 2007-01-01

A classic problem in the development of Mixed Reality systems is the registration. The correct alignment between virtual objects and the real elements is extremely important for the coherent composition of the resultant scene. Considering this context, this paper describes an approach for the composition of scenes in Mixed Reality environments using the chromakey technique for the extraction of real objects. After that, the scene is mounted in a coherent way related to the depth in OpenGL frame buffer for posterior rendering.

Ctr Univ Euripides Marilia UNIVEM, AV Hyg Muzzi Filho 529, Marilia, SP, Brazil

Univ Estadual Paulista Unesp, Dept Comp Dco, Bauru, SP, Brazil

Univ Estadual Paulista Unesp, Dept Comp Dco, Bauru, SP, Brazil

Document Type Other
Language English
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