Detalhes do Documento

Gamification and mobile learning: new pedagogical strategies

Autor(es): Nobre, Ana ; Nobre, Vasco

Data: 2022

Identificador Persistente: http://hdl.handle.net/10400.2/13501

Origem: Repositório Aberto da Universidade Aberta

Assunto(s): Gamification; Mobile learning; Pedagogical strategies; Education


Descrição

Gamification has been a very frequent research topic in the area of education in recent years, with some positive results, such as increasing student engagement and motivation. However, studies on gamification as an instructional strategy are recent and need more data to help teachers in its use in the classroom. Thus, this work describes a gamification experience of a social game with graduate students, teachers in primary and secondary education, and discusses how the elements present in games can provide engagement and favor learning. Furthermore, the authors present the Kahoot app as a possibility to stimulate and engage students in the teaching-learning process, analyzing some implications of learning with a mobile device. The results had a positive impact on increasing student engagement in both Game Social and Kahoot. Therefore, gamification and mobile learning can be good alternatives to increase the quality of teaching, generating meaningful experiences in the classroom.

Tipo de Documento Objeto de conferência
Idioma Inglês
Contribuidor(es) Repositório Aberto
Licença CC
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