Aging introduces sensory, motor, and cognitive challenges and limited familiarity with digital interfaces, often hindering older adults’ adoption of new technologies. Smartwatches, with their compact size and health monitoring features, promise to improve older adults’ quality of life. However, their small screens and complex interfaces create significant usability barriers. While guidelines for mobile and web ...
Children and young people with Autism Spectrum Disorder (ASD) often struggle with communication and social interaction skills (Hyman et al., 2020). Studies show benefits for people with ASD from playing videogames (Baldassarri et al., 2020; Malinverni et al., 2017). Still, current solutions targeting this audience tend to assume and expose educational goals (e.g., Zakari et al., 2014). We’ve been researching an...
In Europe, there are several challenges for beekeeping, such as low level of professionalism and the general public unfamiliarity with bees. Given the importance of beekeeping for rural development and of bees themselves for the preservation of biodiversity and the sustainability of the planet, knowledge promotion about bees and beekeeping is of utmost importance. The project “beeB – Foster for beekeeping bridg...
EARLY recognizes the importance of early childhood education and the potential of digital technologies in enhancing learning experiences. By providing teachers, parents, and children with effective strategies and resources, it aims to improve the quality of online education for young children. To ensure that all preschool children have access to a continuous learning process in different circumstances (e.g., pa...
Alzheimer’s disease is a type of dementia that affects many individuals, mainly in an older age group. Over time, it leads to other diseases that affect their autonomy and independence. The quality of food ingestion is a way to mitigate the disease and preserve the patient’s well-being, which substantially impacts their health. Many existing applications for food plan management focus on the prescription of foo...
The curriculum is organized in five different modules, with different focus. The first module is about Basic Concepts of Computational Thinking, presenting the foundations for the rest of the learning. The second module, on Computational Thinking with Block-Based and Text-Based Coding Environments, and the third module, on the Fundamentals of Physical Programming and CT with Robotic Activities, further expand t...
A licenciatura em Tecnologias e Design de Multimédia1 (TDM) da Escola Superior de Tecnologia e Gestão de Viseu, do Instituto Politécnico de Viseu, prepara profissionais com competências para desempenhar todo o processo de análise de necessidades na área da multimédia, conceção criativa de soluções, produção dos conteúdos que essas soluções contemplem, e implementação da componente tecnológica, Web ou aplicacion...