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Internationalization of higher education: beyond international mobility

Sousa, Marina Amorim de; Nogueira, Teresa; Barata, Ana; Moura, Ana; Félix, Carlos; Escudeiro, Nuno; Costa, Vítor

Internationalisation cannot be thought without accurately understanding the persistent changes the global world is facing, and its utmost purpose must be to improve education and research quality as well as significantly contribute to society. Even with a meaningful number of international, national, regional and local initiatives actively promoting internationalisation through mobility programs, the students i...

Date: 2019   |   Origin: Sensos-e

Internacionalização do ensino superior: para além da mobilidade internacional

Sousa, Marina; Nogueira, Teresa; Barata, Ana; Moura, Ana; Félix, Carlos; Escudeiro, Nuno; Costa, Vítor

A internacionalização não pode ser implementada na ausência do entendimento sobre as mudanças permanentes a que o mundo global está hoje sujeito e o seu propósito deve ser a melhoria da qualidade e dar um contributo significativo para a sociedade. Mesmo na presença de um número considerável de estratégias internacionais, nacionais, regionais e locais que dinamizam a internacionalização através da mobilidade, o ...


A kinect game in the VirtualSign project: training and learning with gestures

Escudeiro, Paula; Escudeiro, Nuno; Reis, Rosa; Baltazar, Ana Bela; Rodrigues, Pedro; Lopes, Jorge; Norberto, Marcelo; Barbosa, Maciel; Bidarra, José

This paper presents the development of a game aimed at making the process of learning sign language enjoyable and interactive, using the VirtualSign Translator. In this game the player controls a character that interacts with various objects and non-player characters with the aim of collecting several gestures from the Portuguese Sign Language. Through the connection with VirtualSign Translator the data gloves ...


Real time bidirectional translator of Portuguese sign language

Escudeiro, Paula; Escudeiro, Nuno; Reis, Rosa; Rodrigues, Pedro; Lopes, Jorge; Norberto, Marcelo; Baltasar, Ana Bela; Barbosa, Maciel; Bidarra, José

The communication with deaf by means of written text is not as efficient as it might seem at first. In fact, there is a very deep gap between sign language and spoken/written language. The vocabulary, the sentence construction and the grammatical rules are quite different among these two worlds. These facts bring significant difficulties in reading and understanding the meaning of text for deaf people and, on t...


Game design and the gamification of content : assessing a project for learning ...

Bidarra, José; Escudeiro, Paula; Escudeiro, Nuno; Reis, Rosa; Baltazar, Ana Bela; Rodrigues, Pedro; Lopes, Jorge; Norberto, Marcelo; Barbosa, Maciel

This paper discusses the concepts of game design and gamification of content, based on the development of a serious game aimed at making the process of learning sign language enjoyable and interactive. In this game the player controls a character that interacts with various objects and non- player characters, with the aim of collecting several gestures from the Portuguese Sign Language corpus. The learning mode...


Virtual sign : a real time bidirectional translator of portuguese sign language

Escudeiro, Paula; Escudeiro, Nuno; Reis, Rosa; Lopes, Jorge; Norberto, Marcelo; Baltazar, Ana Bela; Barbosa, Maciel; Bidarra, José

Promoting equity, equal opportunities to all and social inclusion of people with disabilities is a concern of modern societies at large and a key topic in the agenda of European Higher Education. Despite all the progress, we cannot ignore the fact that the conditions provided by the society for the deaf are still far from being perfect. The communication with deaf by means of written text is not as efficient as...


Virtual sign: using a bidirectional translator in serious games

Norberto, Marcelo; Lopes, Jorge; Escudeiro, Paula; Escudeiro, Nuno; Reis, Rosa; Barbosa, Maciel; Bidarra, José; Baltazar, Ana Bela

The work presented in this paper is one of the outcomes of the virtual sign project that aims to assist the communication with deaf students in the classroom. The project is being developed by Portuguese researchers. The main goal of the virtual sign project is the creation of a bidirectional Portuguese sign language translator. This translator supports the development of a serious game that was developed to fa...


Virtual sign translator in serious games

Escudeiro, Nuno

Apresentação efetuada nas IV Jornadas de Informática da Universidade Aberta


Automatic sign language translator model

Escudeiro, Paula; Escudeiro, Nuno; Reis, Rosa; Barbosa, Maciel; Bidarra, José; Gouveia, Bruno

In this paper we present the overall study that includes the model developed (VS-Virtual Sign Model) and the experiences performed, with an automatic bidirectional sign language translator, between written and sign language, which is being supervised by the research group GILT (Graphics, interaction and learning technologies) under the frame of a national project called Virtual Sign (VS project). This project a...


Using games to make the process of learning sign language enjoyable and interac...

Escudeiro, Paula; Escudeiro, Nuno; Reis, Rosa; Baltazar, Ana Bela; Rodrigues, Pedro; Lopes, Jorge; Norberto, Marcelo; Bidarra, José

The work presented in this paper consists in the development of a game to make the process of learning sign language enjoyable and interactive. In this game the player controls a character that interacts with various objects and non-player characters with the aim of collecting several gestures from the Portuguese Sign Language. This interaction is supported by data gloves and Kinect. These gestures can then be ...


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