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Pensamento computacional no ensino das ciências

Catarino, Paula; Fonseca, Benjamim

A formulação e resolução de problemas são consideradas como focos principais do ensino de qualquer área do conhecimento, em particular das Ciências. Na nossa opinião, não faz qualquer sentido ensinar/aprender conceitos se não for com o objetivo de os aplicar na formulação e na resolução de problemas contextualizados e que englobem situações do dia a dia ou problemas mais específicos. Entende-se por problema uma...


NLP-crowdsourcing hybrid framework for inter-researcher similarity detection

Correia, António; Guimarães, Diogo; Paredes, Hugo; Fonseca, Benjamim; Paulino, Dennis; Trigo, Luís; Brazdil, Pavel; Schneider, Daniel; Grover, Andrea

Visualizing and examining the intellectual landscape and evolution of scientific communities to support collaboration is crucial for multiple research purposes. In some cases, measuring similarities and matching patterns between research publication document sets can help to identify people with similar interests for building research collaboration networks and university-industry linkages. The premise of this ...


Fostering computational thinking skills : a didactic proposal for elementary sc...

Silva, Ricardo; Fonseca, Benjamim; Costa, C.; M. L. Martins, Fernando

There is a growing presence of technology in the daily lives of elementary school students, with a recent exponential rise due to the constraints of remote teaching during the COVID-19 pandemic. It is important to understand how the education system can contribute to helping students develop the required skills for technological careers, without neglecting its obligation to create conditions that allow them to ...


Diálogos entre a educação científica e a educação literária: o guião didático c...

Rocha, Joana; Silva, Sandra; Afonso, Lisa; Sá-Pinto, Alexandra; Aboim, Sara; Gomes, José António; Lopes, Joaquim Bernardino; Soares, Armando A.

O contexto tecnológico, global e competitivo em que nos inserimos exige, cada vez mais, que as competências de aprendizagem e inovação – pensamento crítico, colaboração, comunicação e criatividade - sejam desenvolvidas nos alunos do século XXI. Contudo, o contexto educativo atual parece não favorecer o desenvolvimento dessas competências tão essenciais para os estudantes (P21, 2009; UNESCO, 2015; Cambridge Univ...


A technological proposal using virtual worlds to support entrepreneurship educa...

Pereira, Angela; Martins, Paulo; Morgado, Leonel; Fonseca, Benjamim; Esteves, Micaela

The importance of entrepreneurship education from elementary school through college is now recognized as an important aspect of children’s education. At the level of basic education, the development of entrepreneurial activities using Information and Communication Technologies, specifically three-dimensional virtual worlds, is seen as an area with potential for exploration. The research presented herein is a mo...


A Technological Proposal Using Virtual Worlds to Support Entrepreneurship Educa...

Pereira, Angela; Martins, Paulo; Morgado, Leonel; Fonseca, Benjamim; Esteves, Micaela

The importance of entrepreneurship education from elementary school through college is now recognized as an important aspect of children’s education. At the level of basic education, the development of entrepreneurial activities using Information and Communication Technologies, specifically three-dimensional virtual worlds, is seen as an area with potential for exploration. The research presented herein is a mo...

Date: 2017   |   Origin: IC-online

Integration scenarios of virtual worlds in learning management systems using th...

Morgado, Leonel; Paredes, Hugo; Fonseca, Benjamim; Martins, Paulo; Almeida, Álvaro; Vilela, Andreas; Pires, Bruno; Cardoso, Márcio; Peixinho, Filipe

This work further clarifies how the MULTIS architecture can be used for integration of virtual worlds in learning management system (LMS) for organizational management of e-learning activities, as an extension to a previous work published in the proceedings of VEAI 2016. Current LMSs provide minimal support for educational use in an organizational context, and other integration efforts assume that educators are...


Integrating virtual worlds with learning management systems : the MULTIS approach

Morgado, Leonel; Paredes, Hugo; Fonseca, Benjamim; Martins, Paulo; Almeida, Álvaro; Vilela, Andreas; Pires, Bruno; Cardoso, Márcio; Peixinho, Filipe

Learning Management Systems (LMS) provide minimal support for educational use of virtual worlds. Integration efforts assume the educators are inside the virtual world, providing hooks to services in the external LMS, to setup and manage virtual world activities. We present the inverse approach, enabling educators to setup and manage virtual world activities using the traditional LMS Web interface as an integral...


Requirements for the use of virtual worlds in corporate training : perspectives...

Morgado, Leonel; Paredes, Hugo; Fonseca, Benjamim; Martins, Paulo; Antunes, Ricardo; Moreira, Lúcia; Carvalho, Fausto de; Peixinho, Filipe

Between 2009 and 2011, a joint academia-industry effort took place to integrate Second Life and OpenSimulator platforms into a corporate elearning provider’s learning management platform. The process involved managers and lead developers at the provider and an academic engineering research team. We performed content analysis on the documents produced in this process, seeking data on the corporate perspective of...


Collaboration in 3D virtual worlds : a protocol for case study research

Cruz, Armando; Paredes, Hugo; Fonseca, Benjamim; Martins, Paulo; Morgado, Leonel

Three-dimensional virtual worlds have been growing fast in number of users, and are used for the most diverse purposes. In collaboration, they are used with good results due to features such as immersion, interaction capabilities, use of avatar embodiment, and physical space. In the particular cases of avatar embodiment and physical space, these features support nonverbal communication, but its impact on collab...


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