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Games! What are they good for? : the struggle of serious game adoption for reha...

Fonseca, Maria Micaela; Fachada, Nuno; Sousa, Micael; Oliveira, Jorge; Rodrigues, Pedro; Sousa, Sara; Quaresma, Claudia; Lopes, Phil

The field of serious games for health has grown significantly, demonstrating effectiveness in various clinical contexts such as stroke, spinal cord injury, and degenerative neurological diseases. Despite their potential benefits, therapists face barriers to adopting serious games in rehabilitation, including limited training and game literacy, concerns about cost and equipment availability, and a lack of eviden...


Editorial

Neves, Pedro; Sousa, Carla; Luz, Filipe Costa; Fonseca, Maria Micaela


Improving the CS Curriculum of a Top-Down Videogames BA

Fachada, Nuno; Serra, Pedro; Códices, Nélio; Luz, Filipe; Andrade, Diogo Nuno Dias Mesquita Gomes de; LOPES, LOUIS PHILIPPE SIMÕES CASTELO BRANCO

We present a targeted curricular improvement on an interdisciplinary Videogames Bachelor of Arts, to be implemented in the 2022/23 academic year. The aim is to solve student adaptation issues with the program’s interdisciplinarity that were heightened by the COVID-19 pandemic.


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