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Escape rooms in nursing: a systematic review and meta-analysis

Fernandes, Carla Sílvia; Moreira, Maria Teresa; Ferreira, Salomé; Lima, Andreia Maria Novo

Background: Escape rooms, spaces where teams collaborate to uncover clues, solve puzzles, and complete tasks, are increasingly prevalent in nursing education. This review describes a systematic review and meta-analysis on the effectiveness of escape rooms in nursing. Method: Searches were conducted across multiple databases, including MEDLINE, CINAHL, SCOPUS, Psychology & Behavioral Sciences Collection, Academi...

Date: 2025   |   Origin: Repositório Científico IPVC

Exploring the use of escape rooms in nursing: a comprehensive scoping review

Fernandes, Carla Sílvia; Moreira, Maria Teresa; Ferreira, Salomé; Funghetto, Silvana Schwerz; Stival, Marina Morato; Lima, Andreia Maria Novo

Aim: This review aims to map and analyze the various practical uses of escape rooms in nursing, both in the education of students and the ongoing practice of nursing professionals, highlighting existing gaps that may guide future research in this field. Background: Escape rooms challenge players to solve puzzles and complete tasks within a set time frame and are being used in the training of healthcare professi...

Date: 2025   |   Origin: Repositório Científico IPVC

Rehabilitation program for elderly to improve physical and cognitive activities...

Lima, Andreia Maria Novo; Moreira, Maria Teresa; Ferreira, Salomé; Parola, Vítor; Rodrigues, Sandra; Pinto, Ana Cristina Corucho Barbeitos

This study aimed to evaluate the usability of the Nintendo Switch for elderly individuals, including ease of use, understanding of the games, and the user interface, as well as to assess the engagement and adherence levels of elderly participants in the program. Over eight weeks, 14 elderly individuals participated in rehabilitation sessions using exergames, utilizing the Nintendo Switch twice a week. Usability...

Date: 2025   |   Origin: Repositório Científico IPVC

O poder da gamificação nas alterações cognitivas

Lima, Andreia Maria Novo; Moreira, Teresa; Ferreira, Salomé; Silva, Mafalda; Fernandes, Carla Sílvia

Na última década têm-se verificado um crescente interesse pelo desenvolvimento das tecnologias da informação e dos jogos sérios. Os jogos sérios têm sido aplicados em diferentes contextos, nomeadamente, na educação e na saúde. A gamificação é uma abordagem inovadora que tem sido cada vez mais utilizada para promover mudanças positivas nos processos cognitivos, tanto em contextos educacionais quanto de saúde, de...

Date: 2024   |   Origin: Repositório Científico IPVC

Determinantes da adesão às precauções básicas no controle de infecção entre enf...

Ferreira, Maria Margarida Silva Vieira; Silva, Mafalda Sofia Gomes Oliveira da; Lima, Andreia Maria Novo; Moreira, Maria Teresa Ferreira

Objetivo: Analisar os fatores que influenciam a adesão dos enfermeiros às precauções padrão. Método: Utilizou-se a metodologia do Instituto Joanna Briggs (JBI). Resultado: Foram analisados 12 estudos que identificaram os seguintes fatores que afetam a adesão dos enfermeiros às precauções básicas de controle de infecção: formação/treino insuficiente; indisponibilidade de materiais; falta de apoio/incentivo por p...

Date: 2024   |   Origin: Repositório Científico IPVC

“A DOR POR AUSÊNCIA DE DOR”: cuidados de enfermagem de reabilitação para pessoa...

Ferreira, Maria Salomé Martins; Lima, Andreia Maria Novo; Fernandes, Carla Sílvia

Date: 2024   |   Origin: Repositório Científico IPVC

Game4NurseSupervisor: Development of a board game for Nursing Mentoring

Almeida, Inês Santos; Pinto, Cristina; Lima, Andreia Maria Novo; Moreira, Teresa; Fernandes, Carla Sílvia

Aim: To describe the stages of developing a board game prototype to promote knowledge about nursing mentorship. Background: Clinical supervision in nursing is a vital strategy for the quality of care. The use of gamification through a board game can enhance knowledge about mentoring in nursing. Design: We present a pilot study describing the development phases of the board game "Game4NurseSupervisor®." Methods:...

Date: 2024   |   Origin: Repositório Científico IPVC

Development and validation of the serious educational game in nursing appraisal...

Fernandes, Carla Sílvia; Campos, Maria Joana; Moreira, Maria Teresa Ferreira; Lima, Andreia Maria Novo; Ferreira, Salomé; Martins, Maria Manuela

Objectives: This study aims to develop and validate the Serious Educational Game in Nursing Appraisal Scale (SEGiNAS), a tool designed to evaluate the implementation of serious games within nurse education contexts of quantity of process, quality of process, and learning outcomes. Methods and Materials: This methodological and psychometric study aimed to develop and validate a scale. The item generation phase w...

Date: 2024   |   Origin: Repositório Científico IPVC

Tecnologia e gamificação aplicada à saúde: III Simpósio Internacional de inovaç...

Fernandes, Carla Sílvia; Lima, Andreia Maria Novo; Magalhães, Bruno; Santos, Célia; Ribeiro, Daniela; Gonçalves, Filipe; Campos, Joana

Date: 2024   |   Origin: Repositório Científico IPVC

Nurse-Led approaches to lowering alcohol use among adolescents: study findings

Moreira, Maria Teresa; Lima, Andreia Maria Novo; Fernandes, Carla Sílvia; Pereira, Ariana; Lemos, Dulce; Pereira, Lúcia; Delgado, Raquel

Abstract: This study delves into how motivational sessions and brief interventions impact students’ alcohol consumption, highlighting the vital role of nurses in fostering positive behavioural changes. The study aims to discern the effects of these interventions, starting with a pre-and post-intervention setup involving 62 students from a private school in northern Portugal. The intervention comprised a session...

Date: 2024   |   Origin: Repositório Científico IPVC

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