The Flipped Classroom model is well known and recognized, and its popularity seems to keep increasing. In this pedagogical model, the transmission of conceptual knowledge is left to individual tasks outside the classroom while the contact hours, inside the classroom, are completely opened to problem solving, active and peer-assisted learning. The purpose of this work is to describe an educational innovative exp...
The use of the flipped classroom at HE has been very popular in recent years. However, recently a series of studies are appearing that question in a certain way the usefulness of this methodology to improve student learning. To shed more light on this dichotomy, this study has been carried out, which presents as its main strengths the fact that it is a longitudinal investigation, with a large sample of students...
The objective of this project is to continue improving the quality of the teaching-learning processes and to encourage motivation, thus achieving less dropout, for this we are going to continue applying the FC (Flipped Classroom) adding, as a novelty, the use of SN (Social Networks), in different ways: as interactive and the effective tools for the development of the FC; to evaluate the different networks avail...
In recent years, there has been an increasing interest in applying Gamification in Education, which can be defined as the application of game design elements to learning activities. Its purpose is to motivate students by creating an engaging learning experience that can keep students focused on the learning task and its application in the classroom, is still in its emergent stages. Gamification is a great chall...
The “flipped classroom” is a pedagogical model that consists of putting certain learning processes outside the classroom so that the teacher can devote more class time to students’ acquisition of practical skills, for example. In this way, the teacher is not limited to the transmission of course content, but in addition assumes the role of a mediator in the cognitive process, allowing students to actively const...
Estamos llevando a cabo desde el curso 2015-2016 un proyecto de Innovación educativa cuya finalidad es aplicar el modelo pedagógico “Flipped Classroom” a asignaturas de distintos Grados y Máster universitarios. Consiste en desplazar determinados procesos de aprendizaje fuera del aula, con objeto de utilizar el tiempo de clase en potenciar la adquisición práctica y rectificación de estos u otros procesos de apre...