Abstract Seeking to capitalize the interest of younger audiences in game creation activities, the Gamers4Nature project aims to develop a toolkit designed to support game design by allowing the manipulation of the several elements that compose a game. Prior to the toolkit’s development, there was the need to establish the respective conceptual framework. This paper describes the process of defining the project’...
This study is anchored on two fundamental ideas: i) promoting intergenerational solidarity, relations and communication is a key factor for social development in an aging world; and ii) understand how different generations interact with and around digital media and technology is crucial to reconfigure design methods, so we may enhance intergenerational communication, learning and understanding. In particular, w...