Author(s):
Liberatore, Assia ; Sousa, Ana Elisa ; Cardoso, Paula ; Pais, Sónia
Date: 2025
Persistent ID: http://hdl.handle.net/10773/47319
Origin: RIA - Repositório Institucional da Universidade de Aveiro
Subject(s): Augmenter reality (AR); Virtual reality (VR); Italian heritage; Tourism experience; Agent-based simulation
Description
This study explores the impact of Augmented Reality (AR) and Virtual Reality (VR) on cultural tourism in Italy. The methodology is twofold. By analyzing visitor satisfaction through a comprehensive survey conducted across 18 museums in northern, central and southern Italy, we aim to understand the role of these technologies in enhancing the tourism experience. An agent-based simulation using NetLogo was employed to predict visitor satisfaction based on various demographic and experiential factors, utilizing monthly seasonal data from the Italian National Institute of Statistics (ISTAT). The findings indicate that immersive technologies significantly influence visitor satisfaction, with higher levels of engagement and positive experiences reported among users familiar with AR and VR. This study highlights the potential of immersive technologies to enhance cultural tourism and provides insights for cultural institutions aiming to adopt these innovations.