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Character development through co-creation process in a twitch community

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Detalhes bibliográficos
Resumo:Within the scope of Illustration and Animation, we intend to explore how practical and creative work can be developed from the influences of other individuals, considering their imagery and creative points of view. Widespread access to new technologies has made it possible to communicate and share our thoughts and ideas easily, where the platform Twitch has allowed us to work on what we propose. In this article we address the potential of Twitch as a mediating platform to develop ideas for characters, while exploring concepts related to co-creation. This co-creation work resulted in the exploration of those ideas launched by the followers in sketches and illustrated digital work. This research was part of a study to an animated short project developed during master’s degree of illustration and animation. We have realized the value of sharing the artistic process online, due to the real-time development of the ideas of different stakeholders; and this co-creation methods resulted in the exploration of the ideas launched by the followers, in sketches and illustrated digital work. Although the project varied due to the diversity of the participants, brainstorming remained constant, which made it possible to explore concepts such as creativity and integration.
Autores principais:Sobreira, Ana
Outros Autores:Pinto, Ana Lúcia Jesus; Madureira, Marta
Assunto:Co-creation Twitch Stream Character Design
Ano:2021
País:Portugal
Tipo de documento:comunicação em conferência
Tipo de acesso:acesso aberto
Instituição associada:Instituto Politécnico de Bragança
Idioma:inglês
Origem:Biblioteca Digital do IPB
Descrição
Resumo:Within the scope of Illustration and Animation, we intend to explore how practical and creative work can be developed from the influences of other individuals, considering their imagery and creative points of view. Widespread access to new technologies has made it possible to communicate and share our thoughts and ideas easily, where the platform Twitch has allowed us to work on what we propose. In this article we address the potential of Twitch as a mediating platform to develop ideas for characters, while exploring concepts related to co-creation. This co-creation work resulted in the exploration of those ideas launched by the followers in sketches and illustrated digital work. This research was part of a study to an animated short project developed during master’s degree of illustration and animation. We have realized the value of sharing the artistic process online, due to the real-time development of the ideas of different stakeholders; and this co-creation methods resulted in the exploration of the ideas launched by the followers, in sketches and illustrated digital work. Although the project varied due to the diversity of the participants, brainstorming remained constant, which made it possible to explore concepts such as creativity and integration.