Publicação

Hypercurator: curadoria de arte digital através de interfaces gráficas

Ver documento

Detalhes bibliográficos
Resumo:This project, titled "Hypercurator: Digital Art Curation through Graphical Interfaces", aims to propose a platform for displaying digital art that showcases innovative mechanisms and strategies for digital curation. To achieve this, we investigated the main problems faced by digital curators in their practices, conducting a literature review centered around three successful curation approaches. From these approaches, we extracted a set of techniques that, leveraging the unique qualities of digital communication media, allowed us to develop an exhibition model that serves as a fundamental basis for the creation of future digital art exhibitions. We hope that these new projects, inspired by our model presented through a software architecture that describes the user's experience in a more advanced version of it are better equipped to meet the demands for interactivity, immersion, accessibility, and personalization that characterize the digital culture of our era.
Autores principais:Silva, Carlos Manuel Espinha Braga da Cruz
Assunto:Cibermuseologia Curadoria digital Design de interação Arte digital Tecnologias de informação Projeto Hypercurator
Ano:2025
País:Portugal
Tipo de documento:dissertação de mestrado
Tipo de acesso:acesso aberto
Instituição associada:Universidade de Lisboa
Idioma:português
Origem:Repositório da Universidade de Lisboa
Descrição
Resumo:This project, titled "Hypercurator: Digital Art Curation through Graphical Interfaces", aims to propose a platform for displaying digital art that showcases innovative mechanisms and strategies for digital curation. To achieve this, we investigated the main problems faced by digital curators in their practices, conducting a literature review centered around three successful curation approaches. From these approaches, we extracted a set of techniques that, leveraging the unique qualities of digital communication media, allowed us to develop an exhibition model that serves as a fundamental basis for the creation of future digital art exhibitions. We hope that these new projects, inspired by our model presented through a software architecture that describes the user's experience in a more advanced version of it are better equipped to meet the demands for interactivity, immersion, accessibility, and personalization that characterize the digital culture of our era.