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The dynamics of conflict within an online gaming community : understanding the conflict process in an online gaming setting and what to look out for as a company : a case on The Elder Scrolls Online gaming community

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Resumo:This dissertation aims at taking a deeper look into social interactions within online gaming. Specifically, it explores the dynamics of conflict within the online gaming community of the Massively Multiplayer Online Roleplaying Game “The Elder Scrolls Online”. A netnographic approach is taken to understand how conflict within such a community emerges and develops. It also addresses how conflict in this online setting can escalate and how players engage in these conflicts. The way in which players associate these conflicts to the company who develops the game is also explored. Data were analyzed using a qualitative thematic approach. The results describe that conflict within this community is a complex process that emerges whenever a player perceives that another party has frustrated or is about to frustrate a concern of his/her regarding his/her gaming experience. Conflict is then escalated depending on how players engage with each other in regard to that concern. Less cooperative conflict handling styles, group polarizations and magnitude of frustration experienced are observed to lead to conflict escalation. In such situations, players engage in hostility, personal attacks and shaming. While some players attribute their frustration to the company, others see conflicts within the community as socially originating. This dissertation therefore discusses the implications of studying conflicts within online gaming communities and proposes that these communities are an enriching field for the study of conflict as issues tied to the content and context of the game can blend with broader social issues.
Autores principais:Franieck, Lucas
Assunto:Online conflict Conflict process Gaming Retention Netnography
Ano:2019
País:Portugal
Tipo de documento:dissertação de mestrado
Tipo de acesso:acesso aberto
Instituição associada:Universidade Católica Portuguesa
Idioma:inglês
Origem:Veritati - Repositório Institucional da Universidade Católica Portuguesa
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author Franieck, Lucas
author_facet Franieck, Lucas
author_role author
contributor_name_str_mv Oliveira, Pedro de
Veritati
country_str PT
creators_json_txt [{\"Person.name\":\"Franieck, Lucas\"}]
datacite.contributors.contributor.contributorName.fl_str_mv Oliveira, Pedro de
Veritati
datacite.creators.creator.creatorName.fl_str_mv Franieck, Lucas
datacite.date.Accepted.fl_str_mv 2019-02-01T00:00:00Z
datacite.date.available.fl_str_mv 2019-02-22T10:32:18Z
datacite.date.embargoed.fl_str_mv 2019-02-22T10:32:18Z
datacite.rights.fl_str_mv http://purl.org/coar/access_right/c_abf2
datacite.subjects.subject.fl_str_mv Online conflict
Conflict process
Gaming
Retention
Netnography
datacite.titles.title.fl_str_mv The dynamics of conflict within an online gaming community : understanding the conflict process in an online gaming setting and what to look out for as a company : a case on The Elder Scrolls Online gaming community
dc.contributor.none.fl_str_mv Oliveira, Pedro de
Veritati
dc.creator.none.fl_str_mv Franieck, Lucas
dc.date.Accepted.fl_str_mv 2019-02-01T00:00:00Z
dc.date.available.fl_str_mv 2019-02-22T10:32:18Z
dc.date.embargoed.fl_str_mv 2019-02-22T10:32:18Z
dc.format.none.fl_str_mv application/pdf
dc.identifier.none.fl_str_mv http://hdl.handle.net/10400.14/26964
dc.language.none.fl_str_mv eng
dc.rights.none.fl_str_mv http://purl.org/coar/access_right/c_abf2
dc.subject.none.fl_str_mv Online conflict
Conflict process
Gaming
Retention
Netnography
dc.title.fl_str_mv The dynamics of conflict within an online gaming community : understanding the conflict process in an online gaming setting and what to look out for as a company : a case on The Elder Scrolls Online gaming community
dc.type.none.fl_str_mv http://purl.org/coar/resource_type/c_bdcc
description This dissertation aims at taking a deeper look into social interactions within online gaming. Specifically, it explores the dynamics of conflict within the online gaming community of the Massively Multiplayer Online Roleplaying Game “The Elder Scrolls Online”. A netnographic approach is taken to understand how conflict within such a community emerges and develops. It also addresses how conflict in this online setting can escalate and how players engage in these conflicts. The way in which players associate these conflicts to the company who develops the game is also explored. Data were analyzed using a qualitative thematic approach. The results describe that conflict within this community is a complex process that emerges whenever a player perceives that another party has frustrated or is about to frustrate a concern of his/her regarding his/her gaming experience. Conflict is then escalated depending on how players engage with each other in regard to that concern. Less cooperative conflict handling styles, group polarizations and magnitude of frustration experienced are observed to lead to conflict escalation. In such situations, players engage in hostility, personal attacks and shaming. While some players attribute their frustration to the company, others see conflicts within the community as socially originating. This dissertation therefore discusses the implications of studying conflicts within online gaming communities and proposes that these communities are an enriching field for the study of conflict as issues tied to the content and context of the game can blend with broader social issues.
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person_str_mv Franieck, Lucas
publishDate 2019
reponame_str Veritati - Repositório Institucional da Universidade Católica Portuguesa
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spelling engpt_PTThis dissertation aims at taking a deeper look into social interactions within online gaming. Specifically, it explores the dynamics of conflict within the online gaming community of the Massively Multiplayer Online Roleplaying Game “The Elder Scrolls Online”. A netnographic approach is taken to understand how conflict within such a community emerges and develops. It also addresses how conflict in this online setting can escalate and how players engage in these conflicts. The way in which players associate these conflicts to the company who develops the game is also explored. Data were analyzed using a qualitative thematic approach. The results describe that conflict within this community is a complex process that emerges whenever a player perceives that another party has frustrated or is about to frustrate a concern of his/her regarding his/her gaming experience. Conflict is then escalated depending on how players engage with each other in regard to that concern. Less cooperative conflict handling styles, group polarizations and magnitude of frustration experienced are observed to lead to conflict escalation. In such situations, players engage in hostility, personal attacks and shaming. While some players attribute their frustration to the company, others see conflicts within the community as socially originating. This dissertation therefore discusses the implications of studying conflicts within online gaming communities and proposes that these communities are an enriching field for the study of conflict as issues tied to the content and context of the game can blend with broader social issues.application/pdfpt_PTThe dynamics of conflict within an online gaming community : understanding the conflict process in an online gaming setting and what to look out for as a company : a case on The Elder Scrolls Online gaming communityFranieck, LucasOliveira, Pedro deHostingInstitutionOrganizationalVeritatie-mailmailto:repositorio@ucp.ptrepositorio@ucp.ptURNurn:tid:2021713452019-02-22T10:32:18Z2019-02-0120192019-02-01T00:00:00ZHandlehttp://hdl.handle.net/10400.14/26964http://purl.org/coar/access_right/c_abf2open accessOnline conflictConflict processGamingRetentionNetnography1364019 bytesliteraturehttp://purl.org/coar/resource_type/c_bdccmaster thesishttp://purl.org/coar/access_right/c_abf2application/pdffulltexthttps://repositorio.ucp.pt/bitstreams/b37e7d9e-8c23-48f0-bd40-a399a82820fb/download
spellingShingle The dynamics of conflict within an online gaming community : understanding the conflict process in an online gaming setting and what to look out for as a company : a case on The Elder Scrolls Online gaming community
Franieck, Lucas
Online conflict
Conflict process
Gaming
Retention
Netnography
status SINGLETON
subject.fl_str_mv Online conflict
Conflict process
Gaming
Retention
Netnography
title The dynamics of conflict within an online gaming community : understanding the conflict process in an online gaming setting and what to look out for as a company : a case on The Elder Scrolls Online gaming community
title_full The dynamics of conflict within an online gaming community : understanding the conflict process in an online gaming setting and what to look out for as a company : a case on The Elder Scrolls Online gaming community
title_fullStr The dynamics of conflict within an online gaming community : understanding the conflict process in an online gaming setting and what to look out for as a company : a case on The Elder Scrolls Online gaming community
title_full_unstemmed The dynamics of conflict within an online gaming community : understanding the conflict process in an online gaming setting and what to look out for as a company : a case on The Elder Scrolls Online gaming community
title_short The dynamics of conflict within an online gaming community : understanding the conflict process in an online gaming setting and what to look out for as a company : a case on The Elder Scrolls Online gaming community
title_sort The dynamics of conflict within an online gaming community : understanding the conflict process in an online gaming setting and what to look out for as a company : a case on The Elder Scrolls Online gaming community
topic Online conflict
Conflict process
Gaming
Retention
Netnography
topic_facet Online conflict
Conflict process
Gaming
Retention
Netnography
url http://hdl.handle.net/10400.14/26964
visible 1