Autor(es):
Mestre, Ricardo ; d'Orey, Rui ; Alves da Veiga, Pedro
Data: 2024
Origem: Rotura - Revista de Comunicação, Cultura e Artes
Assunto(s): Soundscape; Soundwalk; Sound Instance; Digital Media-Art; Soundscape; Soundwalk; Sound Instance; Digital Media-Art; Soundscape; Soundwalk; Sound Instance; Digital Media-Art; Soundscape; Soundwalk; Instância Sonora; Média-Arte Digital
Descrição
This article presents the process of designing, implementing and testing, albeit with a limited audience, an interactive audiovisual artefact. Inspired by the concepts of soundscape and soundwalk, the artefact uses an empirical method of exploring sound environments for the perception and understanding of human daily practices. Through the combination of sound, generative and digital media art, this artefact aims to exemplify a method of construction of individual sound representations, testing, afterwards, the degree of self-recognition of the portrayed individuals. Supported by a qualitative methodological approach of ethnographic and phenomenological nature, the artefact is developed according to the a/r/cographic method, being this article a concretization of the final stage of that method.
This article presents the process of designing, implementing and testing, albeit with a limited audience, an interactive audiovisual artefact. Inspired by the concepts of soundscape and soundwalk, the artefact uses an empirical method of exploring sound environments for the perception and understanding of human daily practices. Through the combination of sound, generative and digital media art, this artefact aims to exemplify a method of construction of individual sound representations, testing, afterwards, the degree of self-recognition of the portrayed individuals. Supported by a qualitative methodological approach of ethnographic and phenomenological nature, the artefact is developed according to the a/r/cographic method, being this article a concretization of the final stage of that method.
This article presents the process of designing, implementing and testing, albeit with a limited audience, an interactive audiovisual artefact. Inspired by the concepts of soundscape and soundwalk, the artefact uses an empirical method of exploring sound environments for the perception and understanding of human daily practices. Through the combination of sound, generative and digital media art, this artefact aims to exemplify a method of construction of individual sound representations, testing, afterwards, the degree of self-recognition of the portrayed individuals. Supported by a qualitative methodological approach of ethnographic and phenomenological nature, the artefact is developed according to the a/r/cographic method, being this article a concretization of the final stage of that method.
Este artigo apresenta o processo de conceção, implementação e teste, ainda que com um público limitado, de um artefacto audiovisual interativo. Inpirado nos conceitos de soundscape e soundwalk, o artefato utiliza um método empírico de exploração de ambientes sonoros para a perceção e compreensão das práticas diárias humanas. Através da combinação da arte sonora, generativa e média-arte digital, este artefacto visa exemplificar um método de construção de representações sonoras individuais, testando, posteriormente, o grau de autorreconhecimento dos indivíduos retratados. Suportado numa abordagem metodológica qualitativa de cariz etnográfico e fenomenológico, o artefacto é desenvolvido segundo o método a/r/cográfico, constituindo o presente artigo uma concretização da etapa final daquele método.