Publicação

Methods which enhanced the representation of experiences of recovery and addiction in animation

Ver documento

Detalhes bibliográficos
Resumo:This discussion considers qualitative and practice methodology as part of a PhD animation project on addiction recovery. This article outlines the data collection process, considers the analysis to production, and illustrate benefits of multi-method research in production. Collaborating with Aiséirí, a long-established addiction treatment service in Ireland, a qualitative study involving three focus groups with recoverees provided various Irish perspectives. The addition of arts-tools within these sessions provided supplementary insights, such as key journey points to recovery, representations of addiction, a cultural window to deeper understanding of the relationship to and perception of addiction and recovery, and visual research for animation development. The analysis worked in an iterative process with film development adapting a thematic analysis. Themes were then developed and created into two animated short films. This article uses examples from The Click (2021) which through its structure showcase 5 distinct journey points found from addiction to recovery.
Autores principais:Smyth, Mary
Assunto:Animation Addiction Recovery Narrative Journey Art-tools Thematic Analysis
Ano:2023
País:Portugal
Tipo de documento:artigo
Tipo de acesso:unknown
Instituição associada:Universidade Católica Portuguesa
Idioma:inglês
Origem:Diffractions
_version_ 1868421891394371584
author Smyth, Mary
author_facet Smyth, Mary
author_role author
country_str PT
creators_json_txt [{\"Person.name\":\"Smyth, Mary\"}]
datacite.creators.creator.creatorName.fl_str_mv Smyth, Mary
datacite.rights.fl_str_mv http://purl.org/coar/access_right/c_abf2
datacite.subjects.subject.fl_str_mv Animation
Addiction
Recovery
Narrative
Journey
Art-tools
Thematic Analysis
datacite.titles.title.fl_str_mv Methods which enhanced the representation of experiences of recovery and addiction in animation
dc.creator.none.fl_str_mv Smyth, Mary
dc.format.none.fl_str_mv application/pdf
dc.identifier.none.fl_str_mv https://doi.org/10.34632/diffractions.2023.11468
dc.language.none.fl_str_mv eng
dc.publisher.none.fl_str_mv Universidade Católica Portuguesa
dc.rights.none.fl_str_mv http://purl.org/coar/access_right/c_abf2
dc.rights.rights.copyright.fl_str_mv https://creativecommons.org/licenses/by/4.0
dc.source.none.fl_str_mv Diffractions; No. 6 (2023): Images in Movement; 97-122
Diffractions; N.º 6 (2023): Images in Movement; 97-122
2183-2188
10.34632/diffractions.2023.n06
dc.subject.none.fl_str_mv Animation
Addiction
Recovery
Narrative
Journey
Art-tools
Thematic Analysis
dc.title.fl_str_mv Methods which enhanced the representation of experiences of recovery and addiction in animation
dc.type.none.fl_str_mv http://purl.org/coar/resource_type/c_6501
description This discussion considers qualitative and practice methodology as part of a PhD animation project on addiction recovery. This article outlines the data collection process, considers the analysis to production, and illustrate benefits of multi-method research in production. Collaborating with Aiséirí, a long-established addiction treatment service in Ireland, a qualitative study involving three focus groups with recoverees provided various Irish perspectives. The addition of arts-tools within these sessions provided supplementary insights, such as key journey points to recovery, representations of addiction, a cultural window to deeper understanding of the relationship to and perception of addiction and recovery, and visual research for animation development. The analysis worked in an iterative process with film development adapting a thematic analysis. Themes were then developed and created into two animated short films. This article uses examples from The Click (2021) which through its structure showcase 5 distinct journey points found from addiction to recovery.
dirty 0
eu_rights_str_mv unknown
format article
id diff_d1c6592820fcce2e936418ae9cd0209a
identifier.doi.fl_str_mv https://doi.org/10.34632/diffractions.2023.11468
instacron_str UCP
institution Universidade Católica Portuguesa
instname_str Universidade Católica Portuguesa
language eng
network_acronym_str diff
network_name_str Diffractions
oai_identifier_str oai:ojs.revistas.ucp.pt:article/11468
organization_str_mv urn:organizationAcronym:ucp
person_str_mv Smyth, Mary
publishDate 2023
publisher.none.fl_str_mv Universidade Católica Portuguesa
reponame_str Diffractions
repository_id_str urn:repositoryAcronym:diff
service_str_mv urn:repositoryAcronym:diff
spelling en-USMethods which enhanced the representation of experiences of recovery and addiction in animationSmyth, MaryAnimationAddictionRecoveryNarrativeJourneyArt-toolsThematic AnalysisCopyright (c) 2023 Mary Smythhttp://purl.org/coar/access_right/c_abf2https://doi.org/10.34632/diffractions.2023.11468DOIhttps://revistas.ucp.pt/index.php/diffractions/article/view/11468URLHasVersionhttps://revistas.ucp.pt/index.php/diffractions/article/view/11468/12702URLHasVersionhttps://doi.org/10.34632/diffractions.2023.11468DOI2023-06-29en-USThis discussion considers qualitative and practice methodology as part of a PhD animation project on addiction recovery. This article outlines the data collection process, considers the analysis to production, and illustrate benefits of multi-method research in production. Collaborating with Aiséirí, a long-established addiction treatment service in Ireland, a qualitative study involving three focus groups with recoverees provided various Irish perspectives. The addition of arts-tools within these sessions provided supplementary insights, such as key journey points to recovery, representations of addiction, a cultural window to deeper understanding of the relationship to and perception of addiction and recovery, and visual research for animation development. The analysis worked in an iterative process with film development adapting a thematic analysis. Themes were then developed and created into two animated short films. This article uses examples from The Click (2021) which through its structure showcase 5 distinct journey points found from addiction to recovery.Universidade Católica Portuguesaapplication/pdfen-USDiffractions; No. 6 (2023): Images in Movement; 97-122pt-PTDiffractions; N.º 6 (2023): Images in Movement; 97-1222183-218810.34632/diffractions.2023.n06engjournal articlehttp://purl.org/coar/resource_type/c_6501literatureVoRhttp://purl.org/coar/version/c_970fb48d4fbd8a85https://creativecommons.org/licenses/by/4.0
spellingShingle Methods which enhanced the representation of experiences of recovery and addiction in animation
Smyth, Mary
Animation
Addiction
Recovery
Narrative
Journey
Art-tools
Thematic Analysis
status SINGLETON
status_str VoR
subject.fl_str_mv Animation
Addiction
Recovery
Narrative
Journey
Art-tools
Thematic Analysis
title Methods which enhanced the representation of experiences of recovery and addiction in animation
title_full Methods which enhanced the representation of experiences of recovery and addiction in animation
title_fullStr Methods which enhanced the representation of experiences of recovery and addiction in animation
title_full_unstemmed Methods which enhanced the representation of experiences of recovery and addiction in animation
title_short Methods which enhanced the representation of experiences of recovery and addiction in animation
title_sort Methods which enhanced the representation of experiences of recovery and addiction in animation
topic Animation
Addiction
Recovery
Narrative
Journey
Art-tools
Thematic Analysis
topic_facet Animation
Addiction
Recovery
Narrative
Journey
Art-tools
Thematic Analysis
url https://doi.org/10.34632/diffractions.2023.11468
visible 1