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An architecture for capturing and synchronizing heart rate and body motion for stress inference

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Resumo:This paper aims to propose a system for capturing and synchronizing human heart rate (HR) and body motion (BMR) for stress inference. For this purpose, OpenPose skeletonbased method was used, which is capable of analyzing sequential videos, processing them frame by frame, and obtaining an approximation to the human figure composed of 18 key points, roughly corresponding to the joints. It is expected that by combining these two distinct measurements, HR and BMR, a more grounded evaluation of player stress levels while playing a Virtual Reality (VR) game, will be achieved. The experiment was conducted with 5 participants playing 5 different types of games, with different levels of intensity. During the game, the players wore a smartwatch to measure the HR and images were captured to calculate the BMR. Future work will assess this dataset to confirm the stress level in these 5 situations.
Autores principais:Lopes, Júlio Castro
Outros Autores:Vieira, João; Van-Deste, Isaac; Lopes, Rui Pedro
Assunto:Heart rate Stress Body motion Machine learning
Ano:2023
País:Portugal
Tipo de documento:comunicação em conferência
Tipo de acesso:acesso restrito
Instituição associada:Instituto Politécnico de Bragança
Idioma:inglês
Origem:Biblioteca Digital do IPB
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author Lopes, Júlio Castro
author2 Vieira, João
Van-Deste, Isaac
Lopes, Rui Pedro
author2_role author
author
author
author_facet Lopes, Júlio Castro
Vieira, João
Van-Deste, Isaac
Lopes, Rui Pedro
author_role author
contributor_name_str_mv Biblioteca Digital do IPB
country_str PT
creators_json_txt [{\"Person.name\":\"Lopes, Júlio Castro\"},{\"Person.name\":\"Vieira, João\"},{\"Person.name\":\"Van-Deste, Isaac\",\"Person.identifier.orcid\":\"0000-0003-0651-8567\"},{\"Person.name\":\"Lopes, Rui Pedro\",\"Person.identifier.orcid\":\"0000-0002-9170-5078\"}]
datacite.contributors.contributor.contributorName.fl_str_mv Biblioteca Digital do IPB
datacite.creators.creator.creatorName.fl_str_mv Lopes, Júlio Castro
Vieira, João
Van-Deste, Isaac
Lopes, Rui Pedro
datacite.date.Accepted.fl_str_mv 2023-01-01T00:00:00Z
datacite.date.available.fl_str_mv 2024-01-09T10:02:08Z
datacite.date.embargoed.fl_str_mv 2024-01-09T10:02:08Z
datacite.rights.fl_str_mv http://purl.org/coar/access_right/c_16ec
datacite.subjects.subject.fl_str_mv Heart rate
Stress
Body motion
Machine learning
datacite.titles.title.fl_str_mv An architecture for capturing and synchronizing heart rate and body motion for stress inference
dc.contributor.none.fl_str_mv Biblioteca Digital do IPB
dc.creator.none.fl_str_mv Lopes, Júlio Castro
Vieira, João
Van-Deste, Isaac
Lopes, Rui Pedro
dc.date.Accepted.fl_str_mv 2023-01-01T00:00:00Z
dc.date.available.fl_str_mv 2024-01-09T10:02:08Z
dc.date.embargoed.fl_str_mv 2024-01-09T10:02:08Z
dc.format.none.fl_str_mv application/pdf
dc.identifier.none.fl_str_mv http://hdl.handle.net/10198/29140
dc.language.none.fl_str_mv eng
dc.publisher.none.fl_str_mv IEEE
dc.rights.cclincense.fl_str_mv http://creativecommons.org/licenses/by/4.0/
dc.rights.none.fl_str_mv http://purl.org/coar/access_right/c_16ec
dc.subject.none.fl_str_mv Heart rate
Stress
Body motion
Machine learning
dc.title.fl_str_mv An architecture for capturing and synchronizing heart rate and body motion for stress inference
dc.type.none.fl_str_mv http://purl.org/coar/resource_type/c_5794
description This paper aims to propose a system for capturing and synchronizing human heart rate (HR) and body motion (BMR) for stress inference. For this purpose, OpenPose skeletonbased method was used, which is capable of analyzing sequential videos, processing them frame by frame, and obtaining an approximation to the human figure composed of 18 key points, roughly corresponding to the joints. It is expected that by combining these two distinct measurements, HR and BMR, a more grounded evaluation of player stress levels while playing a Virtual Reality (VR) game, will be achieved. The experiment was conducted with 5 participants playing 5 different types of games, with different levels of intensity. During the game, the players wore a smartwatch to measure the HR and images were captured to calculate the BMR. Future work will assess this dataset to confirm the stress level in these 5 situations.
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eu_rights_str_mv restrictedAccess
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fulltext.url.fl_str_mv https://bibliotecadigital.ipb.pt/bitstreams/44c12388-3a22-4a71-bf7e-601c45fb3698/download
funding.funder.alternateName_str_mv FCT
FCT
funding.funder.identifier_str_mv http://doi.org/10.13039/501100001871
http://doi.org/10.13039/501100001871
funding.funder.name_str_mv Fundação para a Ciência e a Tecnologia
Fundação para a Ciência e a Tecnologia
funding.name_str_mv 6817 - DCRRNI ID
6817 - DCRRNI ID
id ipb_cd9f7f63ba8e2e15e9226dddf73671da
identifier.url.fl_str_mv http://hdl.handle.net/10198/29140
instacron_str ipb
institution Instituto Politécnico de Bragança
instname_str Instituto Politécnico de Bragança
language eng
network_acronym_str ipb
network_name_str Biblioteca Digital do IPB
oai_identifier_str oai:bibliotecadigital.ipb.pt:10198/29140
organization_str_mv urn:organizationAcronym:ipb
person_str_mv Lopes, Júlio Castro
Vieira, João
Van-Deste, Isaac
Van-Deste, Isaac
https://www.ciencia-id.pt/871B-13B1-BE1E
871B-13B1-BE1E
http://orcid.org/0000-0003-0651-8567
0000-0003-0651-8567
Lopes, Rui Pedro
Lopes, Rui Pedro
https://www.ciencia-id.pt/8E14-54E4-4DB5
8E14-54E4-4DB5
http://orcid.org/0000-0002-9170-5078
0000-0002-9170-5078
publishDate 2023
publisher.none.fl_str_mv IEEE
reponame_str Biblioteca Digital do IPB
repository_id_str urn:repositoryAcronym:ipb
service_str_mv urn:repositoryAcronym:ipb
spelling engIEEEpt_PTThis paper aims to propose a system for capturing and synchronizing human heart rate (HR) and body motion (BMR) for stress inference. For this purpose, OpenPose skeletonbased method was used, which is capable of analyzing sequential videos, processing them frame by frame, and obtaining an approximation to the human figure composed of 18 key points, roughly corresponding to the joints. It is expected that by combining these two distinct measurements, HR and BMR, a more grounded evaluation of player stress levels while playing a Virtual Reality (VR) game, will be achieved. The experiment was conducted with 5 participants playing 5 different types of games, with different levels of intensity. During the game, the players wore a smartwatch to measure the HR and images were captured to calculate the BMR. Future work will assess this dataset to confirm the stress level in these 5 situations.application/pdfpt_PTAn architecture for capturing and synchronizing heart rate and body motion for stress inferenceLopes, Júlio CastroVieira, JoãoPersonalVan-Deste, IsaacDSpacehttp://dspace.org/items/ae7bb20d-b124-4835-8027-d75a5c6fd88cDSpacehttp://dspace.org/items/ae7bb20d-b124-4835-8027-d75a5c6fd88cVan-DesteIsaacCiência IDhttps://www.ciencia-id.pt871B-13B1-BE1EORCIDhttp://orcid.org0000-0003-0651-8567PersonalLopes, Rui PedroDSpacehttp://dspace.org/items/e1e64423-0ec8-46ee-be96-33205c7c98a9DSpacehttp://dspace.org/items/e1e64423-0ec8-46ee-be96-33205c7c98a9LopesRui PedroCiência IDhttps://www.ciencia-id.pt8E14-54E4-4DB5ORCIDhttp://orcid.org0000-0002-9170-5078HostingInstitutionOrganizationalBiblioteca Digital do IPBe-mailmailto:dspace@ipb.ptdspace@ipb.ptISBNIsPartOf979-835034607-7ISSNIsPartOf2573-3060DOIIsPartOf10.1109/SeGAH57547.2023.102538152024-01-09T10:02:08Z20232023-01-01T00:00:00ZHandlehttp://hdl.handle.net/10198/29140http://purl.org/coar/access_right/c_16ecrestricted accessHeart rateStressBody motionMachine learning1011344 bytesFundação para a Ciência e a TecnologiaResearch Centre in Digitalization and Intelligent Robotics6817 - DCRRNI IDCrossref Funder IDhttp://doi.org/10.13039/501100001871Fundação para a Ciência e a TecnologiaResearch Centre in Digitalization and Intelligent Robotics6817 - DCRRNI IDCrossref Funder IDhttp://doi.org/10.13039/501100001871other research producthttp://purl.org/coar/resource_type/c_5794conference paper2023http://creativecommons.org/licenses/by/4.0/http://purl.org/coar/access_right/c_16ecapplication/pdffulltexthttps://bibliotecadigital.ipb.pt/bitstreams/44c12388-3a22-4a71-bf7e-601c45fb3698/download11th International Conference on Serious Games and Applications for Health (SeGAH)17
spellingShingle An architecture for capturing and synchronizing heart rate and body motion for stress inference
Lopes, Júlio Castro
Heart rate
Stress
Body motion
Machine learning
status SINGLETON
subject.fl_str_mv Heart rate
Stress
Body motion
Machine learning
title An architecture for capturing and synchronizing heart rate and body motion for stress inference
title_full An architecture for capturing and synchronizing heart rate and body motion for stress inference
title_fullStr An architecture for capturing and synchronizing heart rate and body motion for stress inference
title_full_unstemmed An architecture for capturing and synchronizing heart rate and body motion for stress inference
title_short An architecture for capturing and synchronizing heart rate and body motion for stress inference
title_sort An architecture for capturing and synchronizing heart rate and body motion for stress inference
topic Heart rate
Stress
Body motion
Machine learning
topic_facet Heart rate
Stress
Body motion
Machine learning
url http://hdl.handle.net/10198/29140
visible 1