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From paper to screen: decisions taken to design a story app for intercultural dialogue

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Detalhes bibliográficos
Resumo:We present a descriptive case study of the decision-making process during the development of a set of interactive story apps designed to promote intercultural dialogue directed to young children. We address: (i) the decisions made in the development of the story apps; and (ii) how the development process may contribute to informing new developments. Our results corroborate but also amplify the importance of core aspects in the development of story apps: (i) interdisciplinarity; (ii) multimodality; (iii) meaningful approach to interactivity; (iv) inclusion of complementary elements to the story. We argue that this study brings concreteness to theoretical claims, informing developments regarding the addressed dimensions.
Autores principais:Gil, Maitê Moraes
Outros Autores:Sylla, Cristina Maria
Assunto:Interactive story apps Intercultural dialogue Case study Aplicações de histórias interactivas Diálogo intercultural Estudo de caso
Ano:2022
País:Portugal
Tipo de documento:artigo
Tipo de acesso:acesso aberto
Instituição associada:Universidade do Minho
Idioma:inglês
Origem:RepositóriUM - Universidade do Minho
Descrição
Resumo:We present a descriptive case study of the decision-making process during the development of a set of interactive story apps designed to promote intercultural dialogue directed to young children. We address: (i) the decisions made in the development of the story apps; and (ii) how the development process may contribute to informing new developments. Our results corroborate but also amplify the importance of core aspects in the development of story apps: (i) interdisciplinarity; (ii) multimodality; (iii) meaningful approach to interactivity; (iv) inclusion of complementary elements to the story. We argue that this study brings concreteness to theoretical claims, informing developments regarding the addressed dimensions.