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SmartMove Kids: alteração de comportamentos para uma mobilidade sustentável: proposta de programa educativo apoiado no design de uma app

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Resumo:This project aims to apply design as a tool for social action, through the design of an educational programme integrated into the school curriculum as part of the Citizenship subject, entitled SmartMove Kids, which seeks to encourage young people in the 3rd cycle of schooling to address issues normally associated with adults, thus promoting a culture of active citizenship in the field of sustainable mobility. Using participatory methodologies such as Design Probes and Fogg's Behavioural Model, ‘SmartMove Kids’ seeks to promote behavioural change in young people, extending this influence to the rest of the community. Focussed on the creation of resilient cities and the concept of ‘smart and conscious cities’, SmartMove Kids aims to empower children to become agents of change, assuming that people are the true actors of ‘urban intelligence’ and that it is necessary to work at a micro level to achieve macro results. SmartMove Kids aims to promote sustainable mobility practices through fun activities and a digital application with gamification elements. The proposal thus results in the creation of an environmental education project that involved the development of four adjacent parts: the visual identity, the graphics of the app and the teaching materials, as well as the design of four lesson plans from the total of eight activities proposed. SmartMove Kids illustrates how design can be a tool to simplify and motivate learning about sustainability, turning it into a practical experience. This project uses visual and interactive design to convey information in a simple, clear and engaging way
Autores principais:Silva, Maria Catarina Pereira Cardoso
Assunto:Mobilidade Sustentável Educação ambiental Gamification Ludificação Mudança de comportamento Design social Cidadania Programa SmartMove Kids
Ano:2025
País:Portugal
Tipo de documento:dissertação de mestrado
Tipo de acesso:acesso aberto
Instituição associada:Universidade de Lisboa
Idioma:português
Origem:Repositório da Universidade de Lisboa
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author Silva, Maria Catarina Pereira Cardoso
author_facet Silva, Maria Catarina Pereira Cardoso
author_role author
contributor_name_str_mv Cruz, João Paulo Beles da
Mourato, João Morais
Repositório Científico de Acesso Aberto da ULisboa
country_str PT
creators_json_txt [{\"Person.name\":\"Silva, Maria Catarina Pereira Cardoso\"}]
datacite.contributors.contributor.contributorName.fl_str_mv Cruz, João Paulo Beles da
Mourato, João Morais
Repositório Científico de Acesso Aberto da ULisboa
datacite.creators.creator.creatorName.fl_str_mv Silva, Maria Catarina Pereira Cardoso
datacite.date.Accepted.fl_str_mv 2025-02-19T00:00:00Z
datacite.date.available.fl_str_mv 2025-04-04T12:53:29Z
datacite.date.embargoed.fl_str_mv 2025-04-04T12:53:29Z
datacite.rights.fl_str_mv http://purl.org/coar/access_right/c_abf2
datacite.subjects.subject.fl_str_mv Mobilidade Sustentável
Educação ambiental
Gamification
Ludificação
Mudança de comportamento
Design social
Cidadania
Programa SmartMove Kids
datacite.titles.title.fl_str_mv SmartMove Kids: alteração de comportamentos para uma mobilidade sustentável: proposta de programa educativo apoiado no design de uma app
dc.contributor.none.fl_str_mv Cruz, João Paulo Beles da
Mourato, João Morais
Repositório Científico de Acesso Aberto da ULisboa
dc.creator.none.fl_str_mv Silva, Maria Catarina Pereira Cardoso
dc.date.Accepted.fl_str_mv 2025-02-19T00:00:00Z
dc.date.available.fl_str_mv 2025-04-04T12:53:29Z
dc.date.embargoed.fl_str_mv 2025-04-04T12:53:29Z
dc.format.none.fl_str_mv image/png
application/pdf
dc.identifier.none.fl_str_mv http://hdl.handle.net/10400.5/100008
dc.language.none.fl_str_mv por
dc.rights.none.fl_str_mv http://purl.org/coar/access_right/c_abf2
dc.subject.none.fl_str_mv Mobilidade Sustentável
Educação ambiental
Gamification
Ludificação
Mudança de comportamento
Design social
Cidadania
Programa SmartMove Kids
dc.title.fl_str_mv SmartMove Kids: alteração de comportamentos para uma mobilidade sustentável: proposta de programa educativo apoiado no design de uma app
dc.type.none.fl_str_mv http://purl.org/coar/resource_type/c_bdcc
description This project aims to apply design as a tool for social action, through the design of an educational programme integrated into the school curriculum as part of the Citizenship subject, entitled SmartMove Kids, which seeks to encourage young people in the 3rd cycle of schooling to address issues normally associated with adults, thus promoting a culture of active citizenship in the field of sustainable mobility. Using participatory methodologies such as Design Probes and Fogg's Behavioural Model, ‘SmartMove Kids’ seeks to promote behavioural change in young people, extending this influence to the rest of the community. Focussed on the creation of resilient cities and the concept of ‘smart and conscious cities’, SmartMove Kids aims to empower children to become agents of change, assuming that people are the true actors of ‘urban intelligence’ and that it is necessary to work at a micro level to achieve macro results. SmartMove Kids aims to promote sustainable mobility practices through fun activities and a digital application with gamification elements. The proposal thus results in the creation of an environmental education project that involved the development of four adjacent parts: the visual identity, the graphics of the app and the teaching materials, as well as the design of four lesson plans from the total of eight activities proposed. SmartMove Kids illustrates how design can be a tool to simplify and motivate learning about sustainability, turning it into a practical experience. This project uses visual and interactive design to convey information in a simple, clear and engaging way
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person_str_mv Silva, Maria Catarina Pereira Cardoso
publishDate 2025
reponame_str Repositório da Universidade de Lisboa
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spelling porpt_PTThis project aims to apply design as a tool for social action, through the design of an educational programme integrated into the school curriculum as part of the Citizenship subject, entitled SmartMove Kids, which seeks to encourage young people in the 3rd cycle of schooling to address issues normally associated with adults, thus promoting a culture of active citizenship in the field of sustainable mobility. Using participatory methodologies such as Design Probes and Fogg's Behavioural Model, ‘SmartMove Kids’ seeks to promote behavioural change in young people, extending this influence to the rest of the community. Focussed on the creation of resilient cities and the concept of ‘smart and conscious cities’, SmartMove Kids aims to empower children to become agents of change, assuming that people are the true actors of ‘urban intelligence’ and that it is necessary to work at a micro level to achieve macro results. SmartMove Kids aims to promote sustainable mobility practices through fun activities and a digital application with gamification elements. The proposal thus results in the creation of an environmental education project that involved the development of four adjacent parts: the visual identity, the graphics of the app and the teaching materials, as well as the design of four lesson plans from the total of eight activities proposed. SmartMove Kids illustrates how design can be a tool to simplify and motivate learning about sustainability, turning it into a practical experience. This project uses visual and interactive design to convey information in a simple, clear and engaging wayimage/pngapplication/pdfpt_PTSmartMove Kids: alteração de comportamentos para uma mobilidade sustentável: proposta de programa educativo apoiado no design de uma appSilva, Maria Catarina Pereira CardosoCruz, João Paulo Beles daMourato, João MoraisHostingInstitutionOrganizationalRepositório Científico de Acesso Aberto da ULisboae-mailmailto:repositorio@reitoria.ulisboa.ptrepositorio@reitoria.ulisboa.ptURNurn:tid:2038990162025-04-04T12:53:29Z2025-02-192025-02-19T00:00:00ZHandlehttp://hdl.handle.net/10400.5/100008http://purl.org/coar/access_right/c_abf2open accessMobilidade SustentávelEducação ambientalGamificationLudificaçãoMudança de comportamentoDesign socialCidadaniaPrograma SmartMove Kids49621 bytes5553918 bytesliteraturehttp://purl.org/coar/resource_type/c_bdccmaster thesishttp://purl.org/coar/access_right/c_abf2image/pngfulltexthttps://repositorio.ulisboa.pt/bitstreams/4157366d-cb94-4a73-8237-f432bf0b68ae/downloadhttp://purl.org/coar/access_right/c_abf2application/pdffulltexthttps://repositorio.ulisboa.pt/bitstreams/9d1c001b-5226-4b98-b47d-6e5cba7b602e/download
spellingShingle SmartMove Kids: alteração de comportamentos para uma mobilidade sustentável: proposta de programa educativo apoiado no design de uma app
Silva, Maria Catarina Pereira Cardoso
Mobilidade Sustentável
Educação ambiental
Gamification
Ludificação
Mudança de comportamento
Design social
Cidadania
Programa SmartMove Kids
status SINGLETON
subject.fl_str_mv Mobilidade Sustentável
Educação ambiental
Gamification
Ludificação
Mudança de comportamento
Design social
Cidadania
Programa SmartMove Kids
title SmartMove Kids: alteração de comportamentos para uma mobilidade sustentável: proposta de programa educativo apoiado no design de uma app
title_full SmartMove Kids: alteração de comportamentos para uma mobilidade sustentável: proposta de programa educativo apoiado no design de uma app
title_fullStr SmartMove Kids: alteração de comportamentos para uma mobilidade sustentável: proposta de programa educativo apoiado no design de uma app
title_full_unstemmed SmartMove Kids: alteração de comportamentos para uma mobilidade sustentável: proposta de programa educativo apoiado no design de uma app
title_short SmartMove Kids: alteração de comportamentos para uma mobilidade sustentável: proposta de programa educativo apoiado no design de uma app
title_sort SmartMove Kids: alteração de comportamentos para uma mobilidade sustentável: proposta de programa educativo apoiado no design de uma app
topic Mobilidade Sustentável
Educação ambiental
Gamification
Ludificação
Mudança de comportamento
Design social
Cidadania
Programa SmartMove Kids
topic_facet Mobilidade Sustentável
Educação ambiental
Gamification
Ludificação
Mudança de comportamento
Design social
Cidadania
Programa SmartMove Kids
url http://hdl.handle.net/10400.5/100008
visible 1