Publicação

Access networks for mobility: a techno-economic model for broadband access technologies

Ver documento

Detalhes bibliográficos
Resumo:The two main challenges for the access networks are the increasing bandwidth demand and mobility trends. The "triple play" services required (Internet, telephone and TV services) lead to a great increase in bandwidth demand. However, the existing access networks are not able to support this increase, and the capacity to delivery broadband services remain as a challenge ("last mile problem"). The access network remains a bottleneck in terms of the bandwidth and service quality it affords the end user. Besides the bandwidth, other great challenge to access networks is the mobility and the user need to have internet access anywhere and anytime. Then, the increasing demand of "quad-play" (also known as quadruple-play) services, including video, voice, data and mobility, have created new challenges to the modern broadband wireless/wired access networks. This document proposes a techno-economic model to support the new requirements of fixed and nomadic users.
Autores principais:Pereira, João Paulo
Outros Autores:Ferreira, Pedro A.
Assunto:Access networks Broadband access technologies Techno-economic cost model
Ano:2009
País:Portugal
Tipo de documento:comunicação em conferência
Tipo de acesso:acesso aberto
Instituição associada:Instituto Politécnico de Bragança
Idioma:inglês
Origem:Biblioteca Digital do IPB
Descrição
Resumo:The two main challenges for the access networks are the increasing bandwidth demand and mobility trends. The "triple play" services required (Internet, telephone and TV services) lead to a great increase in bandwidth demand. However, the existing access networks are not able to support this increase, and the capacity to delivery broadband services remain as a challenge ("last mile problem"). The access network remains a bottleneck in terms of the bandwidth and service quality it affords the end user. Besides the bandwidth, other great challenge to access networks is the mobility and the user need to have internet access anywhere and anytime. Then, the increasing demand of "quad-play" (also known as quadruple-play) services, including video, voice, data and mobility, have created new challenges to the modern broadband wireless/wired access networks. This document proposes a techno-economic model to support the new requirements of fixed and nomadic users.