Publicação
Pedestrians behavior simulation in real 3D environments
| Resumo: | Massive virtual models are one of the most computer graphics pieces required on the Internet especially the ones that simulate three-dimensional urban scenarios. Additionally, the integration of “artificial life” components in these environments, demanding for a virtualization of life involving the static geometry, pioneer in computer games research. This clearly reveals a growing interest for various kinds of analysis in several areas of activity. In this scenario “virtual public facilities” had captured a lot of attention and research efforts when used to simulate and act without certain human constraints that we can find easily in real world. Integrating both Artificial Intelligence (AI) and Computer Graphics (CG) models and strategies it is possible to create effective virtual environments where agents are able to interact with each other and, naturally, with the environment where they are located. This paper presents an integrated model to support agents’ behavior when integrated in a three dimensional urban scenario, describing its basic characteristics and presenting some simulation tests using a great number of agents at different abstraction layers. |
|---|---|
| Autores principais: | Deusdado, Leonel |
| Outros Autores: | Belo, Orlando; Fernandes, António Ramires |
| Assunto: | Behavior simulation Computer graphics |
| Ano: | 2008 |
| País: | Portugal |
| Tipo de documento: | comunicação em conferência |
| Tipo de acesso: | acesso aberto |
| Instituição associada: | Instituto Politécnico de Bragança |
| Idioma: | inglês |
| Origem: | Biblioteca Digital do IPB |
Registos relacionados
article Path planning for complex 3D multilevel environments
por: Deusdado, Leonel Domingues
Publicado em: (2008)
por: Deusdado, Leonel Domingues
Publicado em: (2008)
article Path planning for complex 3D multilevel environments
por: Deusdado, Leonel
Publicado em: (2008)
por: Deusdado, Leonel
Publicado em: (2008)
school Realistic multisensory virtual reality simulator for firefighter training: comparing the physiological response of trainees in real and virtual environments
por: Narciso, David Gonçalves
Publicado em: (2022)
por: Narciso, David Gonçalves
Publicado em: (2022)
groups Road crossing behaviors of pedestrians in two different virtual reality environments
por: Ahmad, M. Asif
Publicado em: (2021)
por: Ahmad, M. Asif
Publicado em: (2021)
book A software environment for microscopic pedestrian simulation
por: Edgar F. Esteves
Publicado em: (2009)
por: Edgar F. Esteves
Publicado em: (2009)
article Simulation Environment for Multi-Robot Cooperative 3D Target Perception
por: Dias, André
Publicado em: (2014)
por: Dias, André
Publicado em: (2014)
school Simulation of 4D Trajectory Navigation
por: Lucas, Francisco Emanuel Silva
Publicado em: (2017)
por: Lucas, Francisco Emanuel Silva
Publicado em: (2017)
article Robust reconstruction of 3D points from images
por: Rodrigues, Rui
Publicado em: (2004)
por: Rodrigues, Rui
Publicado em: (2004)
book Acesso interoperável a informação geográfica para disponibilização de modelos urbanos 3D em dispositivos móveis
por: Manuel Mesquita Gomes
Publicado em: (2006)
por: Manuel Mesquita Gomes
Publicado em: (2006)
article Ball and beam virtual laboratory: a teaching aid in automatic control courses
por: Lima, José
Publicado em: (2008)
por: Lima, José
Publicado em: (2008)
school Paralympic VR Game Immersive Game using Virtual Reality Technology
por: Macedo, Raquel Duarte
Publicado em: (2018)
por: Macedo, Raquel Duarte
Publicado em: (2018)
school The influence of social interaction on pedestrian crossing behavior in urban environments
por: Barón Acela, Leidy Marcela
Publicado em: (2024)
por: Barón Acela, Leidy Marcela
Publicado em: (2024)
article Towards a simulation-based medical education platform for PVSio-web
por: Silva, Carlos César Loureiro
Publicado em: (2018)
por: Silva, Carlos César Loureiro
Publicado em: (2018)
book Conceptualization and implementation of a microscopic pedestrian simulation platform
por: Edgar F. Esteves
Publicado em: (2009)
por: Edgar F. Esteves
Publicado em: (2009)
article Analysis of pedestrians’ road crossing behavior, in social groups
por: Barón, Leidy
Publicado em: (2024)
por: Barón, Leidy
Publicado em: (2024)
article Canon and process in the 3D modeling of human anatomy
por: Azevedo, Hugo de
Publicado em: (2021)
por: Azevedo, Hugo de
Publicado em: (2021)
groups Towards a canon for digital human anatomy 3D modeling
por: Azevedo, Hugo de
Publicado em: (2020)
por: Azevedo, Hugo de
Publicado em: (2020)
article Designing a highly immersive interactive environment: the virtual mine
por: Soares, L. P.
Publicado em: (2010)
por: Soares, L. P.
Publicado em: (2010)
school ECSMoS: An ECS-based pedestrian mobility simulator
por: Cotrim, Rafael Souza
Publicado em: (2026)
por: Cotrim, Rafael Souza
Publicado em: (2026)
book Real-Time Object Recognition Based on Cortical Multi-scale Keypoints
por: Terzic, Kasim
Publicado em: (2013)
por: Terzic, Kasim
Publicado em: (2013)
school Acceleration of physics simulation engine through OpenCL
por: Lagarto, Jorge Miguel Raposeira
Publicado em: (2011)
por: Lagarto, Jorge Miguel Raposeira
Publicado em: (2011)
article Phenomena simulations for degradation prediction of cultural heritage buildings
por: Serrano, Francisco
Publicado em: (2017)
por: Serrano, Francisco
Publicado em: (2017)
article Teaching 3D modelling and visualization using VTK
por: Dias, P.
Publicado em: (2008)
por: Dias, P.
Publicado em: (2008)
groups Heritage documentation and 3D retouching of virtual objects
por: Henriques, Frederico
Publicado em: (2016)
por: Henriques, Frederico
Publicado em: (2016)
article Simulating scratch behavior of polymers with mesoscopic molecular dynamics
por: Hilbig, Travis
Publicado em: (2013)
por: Hilbig, Travis
Publicado em: (2013)
article DomeView : a tool for digital planetariums
por: Silva, Marco
Publicado em: (2010)
por: Silva, Marco
Publicado em: (2010)
school Visualization and interaction in a simulation system for flood emergencies
por: Nóbrega, Rui Pedro da Silva
Publicado em: (2008)
por: Nóbrega, Rui Pedro da Silva
Publicado em: (2008)
groups AR Authoring for Urban Planning and Product Design
por: Santos, Pedro
Publicado em: (2005)
por: Santos, Pedro
Publicado em: (2005)
article Micromouse 3D simulator with dynamics capability: a unity environment approach
por: Zawadniak, Pedro Victor Fontoura
Publicado em: (2021)
por: Zawadniak, Pedro Victor Fontoura
Publicado em: (2021)
book Structured Light System Calibration for Perception in Underwater Tanks
por: Lopes, Flávio
Publicado em: (2015)
por: Lopes, Flávio
Publicado em: (2015)
category Analysis of pedestrian behavior in individual and group displacements
por: Acela, Leidy Marcela Baron
Publicado em: (2019)
por: Acela, Leidy Marcela Baron
Publicado em: (2019)
article Integrating user studies into computer graphics-related courses
por: Santos, B.S.
Publicado em: (2011)
por: Santos, B.S.
Publicado em: (2011)
category Introdução ao Adobe Flash 8: técnicas de planificação, concretização e publicação de projectos multimédia
por: Pedro Amado
Publicado em: (2007)
por: Pedro Amado
Publicado em: (2007)
category Introdução à programação gráfica (usando Processing)
por: Pedro Amado
Publicado em: (2007)
por: Pedro Amado
Publicado em: (2007)
book 3D modelling of large urban scenes from diverse sources of information
por: António Fernando Coelho
Publicado em: (2003)
por: António Fernando Coelho
Publicado em: (2003)
groups The effects of space configuration in pedestrian behavior and the life of public spaces
por: Guerreiro, M.
Publicado em: (2014)
por: Guerreiro, M.
Publicado em: (2014)
article Analysis of the Interaction between humans and autonomous vehicles equipped with external human–machine Interfaces: The effect of an experimental reward mechanism on pedestrian crossing behavior in a virtual environment
por: Almeida, Raul
Publicado em: (2024)
por: Almeida, Raul
Publicado em: (2024)
article Realistic 3D simulators for automotive: a review of main applications and features
por: Silva, Ivo Miguel Menezes
Publicado em: (2024)
por: Silva, Ivo Miguel Menezes
Publicado em: (2024)
article Robot@factory lite: an educational approach for the competition with simulated and real environment
por: Braun, João
Publicado em: (2020)
por: Braun, João
Publicado em: (2020)
article Pedestrian crossing behavior in social groups: Exploring cultural contexts through a comparative study
por: Acela, Leidy Marcela Barón
Publicado em: (2025)
por: Acela, Leidy Marcela Barón
Publicado em: (2025)
Registos relacionados
-
article Path planning for complex 3D multilevel environments
por: Deusdado, Leonel Domingues
Publicado em: (2008) -
article Path planning for complex 3D multilevel environments
por: Deusdado, Leonel
Publicado em: (2008) -
school Realistic multisensory virtual reality simulator for firefighter training: comparing the physiological response of trainees in real and virtual environments
por: Narciso, David Gonçalves
Publicado em: (2022) -
groups Road crossing behaviors of pedestrians in two different virtual reality environments
por: Ahmad, M. Asif
Publicado em: (2021) -
book A software environment for microscopic pedestrian simulation
por: Edgar F. Esteves
Publicado em: (2009)