Publicação
User-Centered Dashboard Design in Serious VR Game for Cognitive Rehabilitation
| Resumo: | The product designer plays a crucial role in creating products that captivate and fulfill users’ needs in an exceptional way. Based on this, this work aimed to demonstrate how a user-centered product designer can play a crucial role in solving the pains of the target audience. With this in mind, this paper proposes the design of a dashboard for a clinical team to visualize a rehabilitation session, focusing the product on the user experience. Several Deep Learning (DL) algorithms are expected to be used to extract biometric data from the patients, in order to feed a Dynamic Difficulty Adjustment (DDA) module, based on Reinforcement Learning (RL). The method proposed in this study is based on the study of the customer experience. To this end, a roadmap was drawn up with the stages of developing a data visualization platform. Afterward, user satisfaction was assessed using the System Usability Scale (SUS), resulting in a usability score of 81.6 points. It can be concluded that analyzing the data from this study reinforces the ongoing importance of User-Centred Product Design in creating effective and successful digital products. |
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| Autores principais: | Neto, Jecé Xavier |
| Outros Autores: | Lopes, Júlio Castro; Naves, Thiago França; Lopes, Rui Pedro |
| Assunto: | User-Centered Product designer User experience Usability Deep learning |
| Ano: | 2025 |
| País: | Portugal |
| Tipo de documento: | comunicação em conferência |
| Tipo de acesso: | acesso restrito |
| Instituição associada: | Instituto Politécnico de Bragança |
| Idioma: | inglês |
| Origem: | Biblioteca Digital do IPB |
| Resumo: | The product designer plays a crucial role in creating products that captivate and fulfill users’ needs in an exceptional way. Based on this, this work aimed to demonstrate how a user-centered product designer can play a crucial role in solving the pains of the target audience. With this in mind, this paper proposes the design of a dashboard for a clinical team to visualize a rehabilitation session, focusing the product on the user experience. Several Deep Learning (DL) algorithms are expected to be used to extract biometric data from the patients, in order to feed a Dynamic Difficulty Adjustment (DDA) module, based on Reinforcement Learning (RL). The method proposed in this study is based on the study of the customer experience. To this end, a roadmap was drawn up with the stages of developing a data visualization platform. Afterward, user satisfaction was assessed using the System Usability Scale (SUS), resulting in a usability score of 81.6 points. It can be concluded that analyzing the data from this study reinforces the ongoing importance of User-Centred Product Design in creating effective and successful digital products. |
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