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(A)morally Demanding Game? An Exploration of Moral Decision-Making in a Purpose-Made Video Game

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Detalhes bibliográficos
Resumo:A purpose-made video game was used to measure response time and moral alignment of in-game moral decisions, which were made by 115 undergraduate students. Overall, moral decisions took between 4–6 seconds and were mostly pro-social. Previous gameplay, in-game, and post-game experiences predicted in-game moral alignment. Real-life moral salience was not related to in-game decision-making. The implications of these results are discussed in the context of the demands of video games and in-game moral decision-making models.
Autores principais:Hodge, Sarah E.
Outros Autores:Taylor, Jacqui; McAlaney, John
Assunto:decision-making; digital games; moral foundations theory; morality; purpose-made games; video games
Ano:2019
País:Portugal
Tipo de documento:artigo
Tipo de acesso:unknown
Instituição associada:Cogitatio Press
Idioma:inglês
Origem:Media and Communication
Descrição
Resumo:A purpose-made video game was used to measure response time and moral alignment of in-game moral decisions, which were made by 115 undergraduate students. Overall, moral decisions took between 4–6 seconds and were mostly pro-social. Previous gameplay, in-game, and post-game experiences predicted in-game moral alignment. Real-life moral salience was not related to in-game decision-making. The implications of these results are discussed in the context of the demands of video games and in-game moral decision-making models.