Publicação
(A)morally Demanding Game? An Exploration of Moral Decision-Making in a Purpose-Made Video Game
| Resumo: | A purpose-made video game was used to measure response time and moral alignment of in-game moral decisions, which were made by 115 undergraduate students. Overall, moral decisions took between 4–6 seconds and were mostly pro-social. Previous gameplay, in-game, and post-game experiences predicted in-game moral alignment. Real-life moral salience was not related to in-game decision-making. The implications of these results are discussed in the context of the demands of video games and in-game moral decision-making models. |
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| Autores principais: | Hodge, Sarah E. |
| Outros Autores: | Taylor, Jacqui; McAlaney, John |
| Assunto: | decision-making; digital games; moral foundations theory; morality; purpose-made games; video games |
| Ano: | 2019 |
| País: | Portugal |
| Tipo de documento: | artigo |
| Tipo de acesso: | unknown |
| Instituição associada: | Cogitatio Press |
| Idioma: | inglês |
| Origem: | Media and Communication |
| Resumo: | A purpose-made video game was used to measure response time and moral alignment of in-game moral decisions, which were made by 115 undergraduate students. Overall, moral decisions took between 4–6 seconds and were mostly pro-social. Previous gameplay, in-game, and post-game experiences predicted in-game moral alignment. Real-life moral salience was not related to in-game decision-making. The implications of these results are discussed in the context of the demands of video games and in-game moral decision-making models. |
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