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Evaluating constrained users ability to interact with virtual reality applications

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Detalhes bibliográficos
Resumo:This Master’s Project presents a comprehensive exploration of a novel Virtual Reality (VR) application designed to evaluate and enhance user performance within the context of constraints experienced by individuals, including those confined to an Intensive Care Unit (ICU). The work unfolds through a detailed examination of the proposal, development, and assessment phases. The proposal lays the foundation for the project, emphasizing the need for an immersive technology-based solution to assess ICU patients’ abilities. It includes a well-structured system architecture, deployment architecture, and data architecture. This framework guides the subsequent phases, offering insights into the development and assessment processes. In the development phase, the practical realization of the VR application is explored. It highlights adjustments tailored to the specific needs of ICU patients, offering valuable insights into user progress, reducing dependency on external assistance. Eight distinct tasks are detailed, categorized based on complexity and fundamental functionalities. The assessment phase evaluates the real-world impact of the VR application through three interventions. While limited to non-ICU environments, these interventions capture data from users who share critical constraints with ICU patients. The assessment involves correlation analysis of numerous variables, including age, cognitive function (assessed through the Mini-Mental Status Examination), and prior VR experience. The results unearth significant correlations, shedding light on age-related differences, the influence of cognitive ability, and the impact of prior VR exposure on task performance. This comprehensive exploration represents an essential contribution to the burgeoning field of VR applications for healthcare, specifically targeting constrained user groups like ICU patients. The findings underscore the significance of considering user characteristics, prior experience, and cognitive function when designing VR interventions. Further research is warranted to refine assessment methodologies and expand the scope of real ICU patient testing, ultimately paving the way for improved patient care and enhanced rehabilitation practices.
Autores principais:Ribeiro, Tiago Ramos
Assunto:Virtual reality Intensive care Cognitive resilience Non-pharmacological therapies Realidade virtual Cuidados intensivos Resiliência cognitiva Terapias não-farmacológicas
Ano:2023
País:Portugal
Tipo de documento:dissertação de mestrado
Tipo de acesso:acesso aberto
Instituição associada:Universidade do Minho
Idioma:inglês
Origem:RepositóriUM - Universidade do Minho
Descrição
Resumo:This Master’s Project presents a comprehensive exploration of a novel Virtual Reality (VR) application designed to evaluate and enhance user performance within the context of constraints experienced by individuals, including those confined to an Intensive Care Unit (ICU). The work unfolds through a detailed examination of the proposal, development, and assessment phases. The proposal lays the foundation for the project, emphasizing the need for an immersive technology-based solution to assess ICU patients’ abilities. It includes a well-structured system architecture, deployment architecture, and data architecture. This framework guides the subsequent phases, offering insights into the development and assessment processes. In the development phase, the practical realization of the VR application is explored. It highlights adjustments tailored to the specific needs of ICU patients, offering valuable insights into user progress, reducing dependency on external assistance. Eight distinct tasks are detailed, categorized based on complexity and fundamental functionalities. The assessment phase evaluates the real-world impact of the VR application through three interventions. While limited to non-ICU environments, these interventions capture data from users who share critical constraints with ICU patients. The assessment involves correlation analysis of numerous variables, including age, cognitive function (assessed through the Mini-Mental Status Examination), and prior VR experience. The results unearth significant correlations, shedding light on age-related differences, the influence of cognitive ability, and the impact of prior VR exposure on task performance. This comprehensive exploration represents an essential contribution to the burgeoning field of VR applications for healthcare, specifically targeting constrained user groups like ICU patients. The findings underscore the significance of considering user characteristics, prior experience, and cognitive function when designing VR interventions. Further research is warranted to refine assessment methodologies and expand the scope of real ICU patient testing, ultimately paving the way for improved patient care and enhanced rehabilitation practices.