Publicação

State of the art of each partner country on experiences in game-based learning and gamification

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Detalhes bibliográficos
Resumo:This article, written under the scope of the Erasmus+ project «Games2Learn & Gamification2Engage», sought to identify the teachers' perceptions from the three countries (Portugal, Italy and Poland) involved in the project on GBL and Gamification. The goals were to find out what these teachers know about GBL and Gamification, and its use as pedagogical innovation scenarios. To achieve these goals, a survey was distributed to 15 teachers participating in the training organised under the project.
Autores principais:Silva, Bento Duarte
Outros Autores:Lencastre, José Alberto; Osório, António José; Bento, Marco
Assunto:Game-Based Learning Gamification Pedagogical innovation scenarios Erasmus+ projects Ciências Sociais::Ciências da Educação
Ano:2018
País:Portugal
Tipo de documento:preprint
Tipo de acesso:acesso restrito
Instituição associada:Universidade do Minho
Idioma:inglês
Origem:RepositóriUM - Universidade do Minho
Descrição
Resumo:This article, written under the scope of the Erasmus+ project «Games2Learn & Gamification2Engage», sought to identify the teachers' perceptions from the three countries (Portugal, Italy and Poland) involved in the project on GBL and Gamification. The goals were to find out what these teachers know about GBL and Gamification, and its use as pedagogical innovation scenarios. To achieve these goals, a survey was distributed to 15 teachers participating in the training organised under the project.