Publicação

Minho robot football team

Ver documento

Detalhes bibliográficos
Resumo:Research and development in the robotics field can be greatly improved by attracting people with different challenges. RoboCup consists of a new challenge in which a team of robot players are supposed to play football with similar rules to the human football. This paper describes an Autonomous Mobile Robot Minho team solution. The robots were designed and developed by a group of undergraduate students from the Group of Automation and Robotics from the Industrial Electronics Department of the University of Minho, in Guimarães (Portugal). They were all built (electronics and mechanics) and programmed from scratch with a reduced budget. The main advantage of these robots consists on the image acquisition and processing. It uses a video camera pointing upwards to a convex mirror facing down. With this technique, most of the field is visible, facilitating the strategy of the game.
Autores principais:Machado, Carlos
Outros Autores:Sampaio, Sérgio; Martins, Bruno; Ribeiro, A. Fernando
Assunto:MSL RoboCup Minho Team Robotic football
Ano:2000
País:Portugal
Tipo de documento:comunicação em conferência
Tipo de acesso:acesso aberto
Instituição associada:Universidade do Minho
Idioma:inglês
Origem:RepositóriUM - Universidade do Minho
Descrição
Resumo:Research and development in the robotics field can be greatly improved by attracting people with different challenges. RoboCup consists of a new challenge in which a team of robot players are supposed to play football with similar rules to the human football. This paper describes an Autonomous Mobile Robot Minho team solution. The robots were designed and developed by a group of undergraduate students from the Group of Automation and Robotics from the Industrial Electronics Department of the University of Minho, in Guimarães (Portugal). They were all built (electronics and mechanics) and programmed from scratch with a reduced budget. The main advantage of these robots consists on the image acquisition and processing. It uses a video camera pointing upwards to a convex mirror facing down. With this technique, most of the field is visible, facilitating the strategy of the game.