Publicação

A serious game concept to enhance students' learning of statistics

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Detalhes bibliográficos
Resumo:In this ongoing work, the team intends to present a conceptual serious game as an educational tool to promote and demonstrate the applicability of statistical concepts in day-to-day life and in the decision-making process. The serious game will provide learning content in a game-based environment where students/players interact by applying knowledge in Statistics. There will be no right or wrong answers. Based on the students' answers and choices, the serious game, by a design mechanism, will lead them to different challenges until they reach the end. Students' answers must use concepts acquired in the classroom.
Autores principais:Leão, Celina Pinto
Outros Autores:Soares, Filomena; Carvalho, Vitor; Lopes, Sérgio F.; Goncalves, Ivo
Assunto:Serious Games Statistics Education Augmented Reality Geolocation
Ano:2017
País:Portugal
Tipo de documento:comunicação em conferência
Tipo de acesso:acesso restrito
Instituição associada:Universidade do Minho
Idioma:inglês
Origem:RepositóriUM - Universidade do Minho
Descrição
Resumo:In this ongoing work, the team intends to present a conceptual serious game as an educational tool to promote and demonstrate the applicability of statistical concepts in day-to-day life and in the decision-making process. The serious game will provide learning content in a game-based environment where students/players interact by applying knowledge in Statistics. There will be no right or wrong answers. Based on the students' answers and choices, the serious game, by a design mechanism, will lead them to different challenges until they reach the end. Students' answers must use concepts acquired in the classroom.