Publicação
Usmile – Development of a Mobile Application for Oral Health Promotion
| Resumo: | Usmile is an educational app focused on promoting oral health, developed in collaboration with various faculties of the University of Lisbon, including Dentistry, Sciences, Psychology, and Fine Arts. It uses multimedia, gamification, and educational content created by oral health professionals to teach users proper hygiene techniques, such as brushing and flossing, in an accessible platform. The main goal is to improve users’ oral health habits through behavior-based and psychological change techniques. The app was developed using Flutter, a cross-platform framework, allowing it to run on both Android and iOS with a single codebase. Its modular design follows the CLEAN architecture, making it scalable and adaptable for future updates. With support from the Faculty of Psychology, gamification features like app usage reminders, awards, objectives, levels, and a rewards system were planned to engage users. Usmile also includes 3D models to demonstrate correct brushing techniques, such as the Bass method, which changes teeth colors over time to encourage regular use. Additionally, users can unlock new toothbrush colors as they progress through the app’s levels. The app offers educational content, including oral health myths and facts, videos tailored for specific user groups (e.g., those with braces), and interaction with dentists who can provide personalized advice. Informative Videos, created by oral health professionals involved in the project, allow users to enrich their knowledge about oral health. Usmile was developed in multiple steps, with the division of tasks, including programming, interface design, 3D modeling, and psychology theory application. The 3D brushing tutorial follows the Bass method and includes even instructions on toothpaste usage and water conservation. Users can select their own music during tutorials, and statistics track app usage and tutorial session times. The app was evaluated with first-year Dentistry students, who praised its navigation, readability, and 3D tutorial but criticized the standard music. Future versions aim to improve the app’s features, especially its gamification aspects. |
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| Autores principais: | Silva, Lion Figueiredo Pires da |
| Assunto: | Aplicação móvel medicina dentária educação oral aplicação multimédia Flutter Trabalhos de projeto de mestrado - 2024 |
| Ano: | 2024 |
| País: | Portugal |
| Tipo de documento: | dissertação de mestrado |
| Tipo de acesso: | acesso aberto |
| Instituição associada: | Universidade de Lisboa |
| Idioma: | inglês |
| Origem: | Repositório da Universidade de Lisboa |
| Resumo: | Usmile is an educational app focused on promoting oral health, developed in collaboration with various faculties of the University of Lisbon, including Dentistry, Sciences, Psychology, and Fine Arts. It uses multimedia, gamification, and educational content created by oral health professionals to teach users proper hygiene techniques, such as brushing and flossing, in an accessible platform. The main goal is to improve users’ oral health habits through behavior-based and psychological change techniques. The app was developed using Flutter, a cross-platform framework, allowing it to run on both Android and iOS with a single codebase. Its modular design follows the CLEAN architecture, making it scalable and adaptable for future updates. With support from the Faculty of Psychology, gamification features like app usage reminders, awards, objectives, levels, and a rewards system were planned to engage users. Usmile also includes 3D models to demonstrate correct brushing techniques, such as the Bass method, which changes teeth colors over time to encourage regular use. Additionally, users can unlock new toothbrush colors as they progress through the app’s levels. The app offers educational content, including oral health myths and facts, videos tailored for specific user groups (e.g., those with braces), and interaction with dentists who can provide personalized advice. Informative Videos, created by oral health professionals involved in the project, allow users to enrich their knowledge about oral health. Usmile was developed in multiple steps, with the division of tasks, including programming, interface design, 3D modeling, and psychology theory application. The 3D brushing tutorial follows the Bass method and includes even instructions on toothpaste usage and water conservation. Users can select their own music during tutorials, and statistics track app usage and tutorial session times. The app was evaluated with first-year Dentistry students, who praised its navigation, readability, and 3D tutorial but criticized the standard music. Future versions aim to improve the app’s features, especially its gamification aspects. |
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